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Lav Rover - Texture + Diorama

Work done for LAV games: https://www.artstation.com/lavgames
I was responsible for the UV unwrapping, texturing, diorama environment and presentation renders.
The model was great to work with and I felt the model did the heavy lifting when it came to the visual details.

Scene is using 1 x 4K texture for the vehicle and 1 x 2k texture for all the accessories and the trailer.
All together it uses around 220k triangles, majority of triangles are spent on the wheels/tires.