Download completely free, cc0 license at Poly Haven:
https://polyhaven.com/a/vintage_video_camera
This camera started out as an exploration into photogrammetry when it quickly became clear that hard surface models like these are not suited so well. We took the base scan and modelled a new mesh using it as reference. I then textured the asset just like any other.
I feel like this worked out great. Being able to use the scanned data as reference helped to give the model the exact proportions and details as the real deal.
The model has 18K triangles with a single 8k material.